lasasmill.blogg.se

Have a nice life the unnatural world zip
Have a nice life the unnatural world zip









This caused problems on custom maps made by the community.ġ4 - It is no longer possible to load the maps of the singleplayer on the multiplayer. This is not the case on different Valve multiplayer games.ġ3 - The "barnacle" alien entity was removed from multiplayer. This totally breaks team deathmatch for obvious reasons.ġ2 - The disconnect button is missing from the menu when in a loaded match on multiplayer. Every time you apply a new character model, it switches back to the "Gordon" player model as a default. If this were to be looked into, please check out the way it is in the singleplayer version where it is fixed.ġ0 - The glock pistol still has 18 bullets in both the beta and standard version of the multiplayer version even though it says that it was fixed in one of the last betas.ġ1 - On the multiplayer version it is no longer possible to change your player model. It will make the correct impact sounds on most surface materials, but on some like wooden surfaces and stationary health and armor charges the wrong sounds are playing instead. The muzzleflashes also appear when firing the attached grenade launcher which is not supposed to happen.ĩ - The crowbar impact sounds are still halfway broken in the current beta of the multiplayer version. After firing one round, the weapon will continuously flash even though you already have stopped firing. Here is an example of the problem.Ĩ - The muzzleflashes of the MP5 are broken. This is a major problem, because this makes multiplayer matches strange and very ridiculous especially on the map Subtransit where there are now two trams instead of one. Instead of picking up one health pack, you will get two. To put it in better detail, there are basically two in one of everything. Here is a video showing the bug:ĥ - In the control room right before you enter the test chamber, one of the scientists sitting in front of a computer is floating in the air above his chair.Ħ - When a friendly NPC like a scientist or a security guard is hurt and survives any form of attack, he will continuously make hurt noises as if someone is still inflicting damage.ħ - Every entity on multiplayer like ammo, weapons and even map entities such as elevators, doors, stationary weapons are doubled. I believe it got removed from the singleplayer version during the porting phase between two source engine builds.ģ - On map c2a5c on the singleplayer, the skybox is missing and this is causing graphical issues.Ĥ - Another set of artifacts that I encountered whenever I used the flashlight on the map called c2a4c. These commands are currently present in the multiplayer version. This would be appreciated a lot in a fixed version of the singleplayer. I would suggest that this command should be added back just like it was done in one of the betas for the MP version, so I can't think of a reason why this should not be added back to the singleplayer version as well.Ģ - Another set of commands were removed called "sv_accelerate" and "sv_airaccelerate" that were used to change movement related factors. To give a practical example of how this makes the game less enjoyable, in the singleplayer there are multiple puzzle areas that require the use of props and other map elements to cross a section, but now with the fast speed, you can easily bypass multiple areas with no regards to how the game should really be played. This renders the problem hopeless to fix for players themselves and having it like it is currently really breaks gameplay and immersion. I know that it is against the rules here, but I believe it is justified by the fact that as of yet we haven't got any official response that addresses this topic recently.ġ - The movement speed is ridiculously fast and the console command "sv_maxspeed" that was used to change/fix it back in the previous version, was removed. So please don't hate on me for reposting things.

have a nice life the unnatural world zip

I also reposted a couple of bugs in this report that was already brought up here in the bug list, but due to the fact that the last activity of an official Valve member fixing the reported things was more than a year and a half ago, I've felt that it is needed to bring everything up again along with new glitches in a nice and organized format that goes in great detail about each bug.

have a nice life the unnatural world zip

Many have already reported these problems elsewhere like on the steam forums, and they really need to be looked into as a lot of them are game breaking.











Have a nice life the unnatural world zip